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Agent Kenshin
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Posted - 2006.04.08 01:00:00 -
[1]
Its one of the bigger points of the game most of the alliances in the game are still working on the industry backbone to match BoB. We all know ASCN has that industry but not the same pvp. Maybe the numbers but not the expirence. But BoB has both and they work it well. Everyone has always been obsessed with kill ratios and up until RMR and outposts and everything there really hasnt been a reason to come and take your enemies space. There still really isnt a reason to come and take your enemies space as the only thing worth taking space for is either A. Stations and outposts or B. Because of minerals. Or perhaps complexes. But you can find minerals just about anywhere else.
I dont know maybe everyone else is still living in the past with thinking that having fun = blowing up more ships than the enemy. In which case if the other major alliances in the game continue to think that the ways of the old are fun and more fun than now. BoB will only be defeated by themselves... Its sad to see so many alliances crumble for so many reasons. Especially the POS thing. Too many alliances are fighting just to fight and not much else.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2006.04.08 01:07:00 -
[2]
It may be just me but you have to match BoB first on industrial power and numbers/skill. If you cant match the industrial side of things your in for a long campaign.. I think that might be why most alliances end up crumbling in the end. They exhuast their resources and just cant keep up with it... But this all could be just me...
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2006.04.08 01:21:00 -
[3]
Originally by: slothe
Originally by: Grimpak ...Question is: who the hell will step up to the plate and grasp the title, and then defend it against the rest of EVE?
name me one alliance capable of this (and i dont mean they should be the next target)
As far as i know i cant think of another alliance... At least not one that bests BoB in both PvP and Industry.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2006.04.08 01:43:00 -
[4]
Damn Gierling said more or less what i was thinking just didnt seem to get it out right. Its the determination to do something in EVE and be there thats what puts you on the top. Its all about motivation.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2006.04.08 02:00:00 -
[5]
Edited by: Agent Kenshin on 08/04/2006 02:04:58
Originally by: Nobues I may be worng about this, but wasnt the same thing said about PA, back when.
People said "there to storng", "who can win vs them?." Well there dead now, 1 big war and 1 long out war with someone who finshed the job.
History is made in eve, every day.
PA was once the best alliance in the game, same as bob now, and there dead.
history is made, it all takes one person with a good idea to put bob in there place.
One person, who can make history.
Eve is a game that changes in times, all good things come to a end.
Give it time and I see a GSW comming on. Just like the GNW only in the south.
Maybe if they put more jump gates in but not likely. It takes forever to get to anywhere in the south. Thats primarily one reason we havent seen any great southern wars.. Its just plain too far to travel. If you think about it and look at the map it makes total sense...
Oh and too add more to that most of the alliances down south in around stain and Delve and PB and Paragon soul cant get dreads around without going to empire or near empire... Delve Querious and Period Basis are completely cut off from any capital ship attacks unless they come from empire...
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2006.04.08 17:23:00 -
[6]
Originally by: Jade Alexandre I'd imagine that CCP will never allow any single alliance to dominate the game for too long. IMO the biggest problems with Eve just now stem from the extremely unfair T2 lottery system which encourages monopolism (and if there are anything to the rumours, BoB directly and indirectly control far too many T2 BPO'S), and unbalanced combat mechanics that turn many encounters into an exercise in having superior numbers. I would personally like to see specialised ship roles such as those filled by interdictors and gang support being given more attention, so that the actual act of combat can become more tactical (and generally last more than 10 or 15 seconds).
With greater access to T2 equipment and ships and the possiblity for specialised roles to counteract superior numbers and turn the tide of battle, maybe fighting BoB would make the outcome fun and surprising, instead of inevitable.
Either way, they keep EvE interesting and I look forward to more encounters with them.
See ya in space
There you go even if you got the t2 and stuff and started to kill them. It still brings me back to my point of you need to be able and willing to poor the assault on for an extended period of time and even killing them they have more ships ready. They can replace their loses in no time. People have to be willing to stand and fight and have the resources to bring that fight for a long time. Its one of the reasons why running gank squads through ASCN and BoB doesnt work very well. Sure it may be a demoralizer but they can just go back and get another ship and be out the next day.
Industry is and always will be the driving force behind alliance wars in EVE. The bigger yours is the more successful you will be. If you guys continually fight and continue to lose ships on both sides it will break down to who is still fielding the larger ships and who can field them the longest. Last time i checked a fleet of frigs didnt really match up well against a fleet of cruisers.(Sure there are exceptions depending on pilot skill and your commanders skill. But in the end you still have to replace those loses.)
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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